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Equipment and clothing — the assets as generated

The paper-doll slots, dressed in the working clothes of a real place.

32 assets in the factory for this class. 32 can be shown as a picture; 0 cannot yet and say so below. Its canon roster carries 23 rows; the factory ids are variants over those rows, so they outnumber them.

Roster read from registries/T0_Equipment_Registry [DRAFT v0.1]/Sheet1.csv.

ITERATION 16 · GREYBOX 3 · CONTENT-COMPLETE 3 · POLISH 10

chest — Flores Island

POLISH
EQS_0013 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

a chest piece in the everyday working dress of Flores Island: a torso garment covering the chest and back from shoulder to waist, closed or wrapped at the front, made of handwoven ikat cotto

cooked into the build: Content/Meshes/Equipment/SM_EQS_0013.uasset

leggings — Flores Island

POLISH
EQS_0025 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

one pair of leggings in the everyday working dress of Flores Island: a lower-body garment covering hip to ankle, gathered or fastened at the waist, made of handwoven ikat cotton in rust, ind

cooked into the build: Content/Meshes/Equipment/SM_EQS_0025.uasset

runes — Flores Island

POLISH
EQS_0049 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

a carved rune tablet in the everyday working dress of Flores Island: a small flat carved tablet pierced for a cord, marks cut into one face, made of water-buffalo horn. laid out flat and com

cooked into the build: Content/Meshes/Equipment/SM_EQS_0049.uasset

ring_1 — Flores Island

POLISH
EQS_0073 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

a finger ring in the everyday working dress of Flores Island: a single finger ring, a closed band with a shaped face, made of hammered brass, water-buffalo horn. laid out flat and complete w

cooked into the build: Content/Meshes/Equipment/SM_EQS_0073.uasset

neck_amulet — Flores Island

POLISH
EQS_0097 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

a neck amulet in the everyday working dress of Flores Island: a small pendant hanging from a neck cord, the pendant a single shaped piece, made of water-buffalo horn, hammered brass, plaited

cooked into the build: Content/Meshes/Equipment/SM_EQS_0097.uasset

belt — Flores Island

POLISH
EQS_0109 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

a belt in the everyday working dress of Flores Island: a long waist band with a fastening at the front and a hanging end, made of water-buffalo hide, handwoven ikat cotton in rust, indigo an

cooked into the build: Content/Meshes/Equipment/SM_EQS_0109.uasset

ring_2 — Flores Island

POLISH
EQS_0133 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

a finger ring in the everyday working dress of Flores Island: a single finger ring, a closed band with a shaped face and a set stone, made of hammered brass, water-buffalo horn. laid out fla

cooked into the build: Content/Meshes/Equipment/SM_EQS_0133.uasset

trinkets — Flores Island

POLISH
EQS_0145 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

a hanging charm in the everyday working dress of Flores Island: a small hanging charm on a short cord loop, one shaped piece, made of water-buffalo horn, hammered brass, plaited lontar palm

cooked into the build: Content/Meshes/Equipment/SM_EQS_0145.uasset

tiara_third_eye — Flores Island

POLISH
EQS_0157 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

a brow band in the everyday working dress of Flores Island: a narrow browband worn across the forehead, its centre carrying one shaped ornament, made of hammered brass, water-buffalo horn, p

cooked into the build: Content/Meshes/Equipment/SM_EQS_0157.uasset

identity not public yet

POLISH
EQ_0001
concept plate
concept plate
geometry
geometry
textured
textured
textured
textured

This asset is finished and shown, but what it IS belongs to a moment the player has not reached. The picture is public; the name is not.

cooked into the build: Content/Meshes/Equipment/SM_EQ_0001.uasset

EQS_0001

CONTENT-COMPLETE
EQS_0001
object reference
object reference
geometry
geometry
textured
textured
textured
textured

mesh + full baked surface set staged at D:/assetgen/work/out2

boots — Flores Island

CONTENT-COMPLETE
EQS_0037 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

one matched pair of boots in the everyday working dress of Flores Island: a matched pair of foot coverings rising above the ankle, soled, made of water-buffalo hide, plaited lontar palm fibr

mesh + full baked surface set staged at D:/assetgen/staging/standing/equipment/EQS_0037

gloves — Flores Island

CONTENT-COMPLETE
EQS_0085 · equipment
object reference
object reference
geometry
geometry
textured
textured
textured
textured

one matched pair of gloves in the everyday working dress of Flores Island: a matched pair of hand coverings with separate fingers, ending at the wrist, made of water-buffalo hide, handwoven

mesh + full baked surface set staged at D:/assetgen/staging/standing/equipment/EQS_0085

chest

GREYBOX
EQ_0004 · char_outfit
object reference
object reference
geometry
geometry
textured
textured
textured
textured

the fairy-realm arrival TOP: a fitted tunic in pale luminous cream, a rolled neckline band, a broad panel crossing the chest on a diagonal to the opposite hip, long close sleeves to the wris

mesh with a textured render, surface set incomplete (no maps staged)

leggings

GREYBOX
EQ_0007 · char_outfit
object reference
object reference
geometry
geometry
textured
textured
textured
textured

the fairy-realm arrival TROUSERS: fitted along hip, thigh and calf in a deeper cool grey-cream than the top, closing at a narrow ankle band

mesh with a textured render, surface set incomplete (no maps staged)

boots

GREYBOX
EQ_0008
geometry
geometry
textured
textured
textured
textured

mesh with a textured render, surface set incomplete (no maps staged)

EQS_0002

ITERATION
EQS_0002
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0014

ITERATION
EQS_0014
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0026

ITERATION
EQS_0026
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0038

ITERATION
EQS_0038
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0050

ITERATION
EQS_0050
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0061

ITERATION
EQS_0061
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0062

ITERATION
EQS_0062
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0074

ITERATION
EQS_0074
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0086

ITERATION
EQS_0086
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0098

ITERATION
EQS_0098
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0110

ITERATION
EQS_0110
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0121

ITERATION
EQS_0121
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0122

ITERATION
EQS_0122
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0134

ITERATION
EQS_0134
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0146

ITERATION
EQS_0146
object reference
object reference

concept plates only -- no mesh has been generated yet

EQS_0158

ITERATION
EQS_0158
object reference
object reference

concept plates only -- no mesh has been generated yet

Emitted 2026-08-06T19:23:20Z by harness/site/asset_gallery.py from the generation records on disk. Every count, tier and picture on these pages is computed from a file; nothing is typed in by hand.