Region — flores_island

7 of 11 zones carry chapter_tag CH_03 · world/regions/flores_island/page/flores_island.csv

zone_idchapter_tagterraingameplay_functionsarea_boundsprotectedbuild_priorityworldcover_biomeasset_routingambient_population_band
liang_bua_caveCH_02;CH_03cave_systemcombat, discovery, learning, stealth, character220×180×60 karst interior + 400 m forest approachtrueP1 (origin node; row is the CH_02 superset — the CH_03 §3b use is the discovery-only backtrack sub-case, ambient_threat low)closed_broadleaf_forest 86%env:Cave Pillar and Karst Column; env:Unlit Karst Chamber; env:Liang Bua Deep-Time Stratum (protected type-site); fn:combat; fn:discovery; fn:learning; fn:stealth; fn:chawild_transient
wae_rebo_villageCH_03mountaincharacter, learning, traversal7 mbaru-niang cluster ~180×180 in cloud-forest bowltrueP1 (Ch-3 hub)tropical_grassland (canon clearing r=90m) over satellite closed_broadleaf_forest 94%env:Mbaru-Niang Conical House Frame (protected); env:Montane Cloud-Forest Mist Layer; fn:character; fn:learning; fn:traversalsettled_daily
compang_lingko_fieldsCH_03agriculturalpuzzle, character, transformationcompang center-stone + lodok fan ~500×500trueP1cultivated_terrace (canon clearing r=250m) over satellite closed_broadleaf_forest 59%env:Compang Communal Stone Platform-Centre (protected); env:Lingko Lodok Terrace Fan; fn:puzzle; fn:character; fn:transformationsettled_daily
wae_water_springCH_03water_bodycombat, transformation, characterspring head 40×40 + naga-tana encounter pocketfalseP1 (sub-boss site)closed_broadleaf_forest 94%env:Village Wae Spring Head (protected); env:Roused-Guardian Encounter Pocket; fn:combat; fn:transformation; fn:characterwild_transient
mama_klaras_waterfallCH_03water_bodylearning, transformationritual falls + cavern 70×50falseP1 (capacity-floor raise)closed_broadleaf_forest 93%env:Waterfall Curtain and Plunge Pool; env:Waterfall Cavern Pocket; fn:learning; fn:transformationwild_transient
todo_royal_villageCH_03agriculturalcombat, charactercaci ground ~90×60 + royal-village frametrueP1 (main-boss site)tropical_grassland (canon clearing r=55m) over satellite closed_broadleaf_forest 90%env:Caci Ritual Ground (protected); fn:combat; fn:charactersettled_daily
lingko_forest_edgeCH_03forestcombatclearing-line skirmish corridor ~600×200falseP2closed_broadleaf_forest 73%env:Forest Canopy Bough Network; env:Felling Line and Cut-Timber Stack; env:Montane Forest Understory; fn:combatworked_seasonal